Data is not available at this time.
BANDAI NAMCO Holdings Inc. operates as a global leader in the entertainment industry, specializing in toys, video games, amusement facilities, and multimedia content. The company’s diversified portfolio spans five key segments: Toys and Hobby, Network Entertainment, Real Entertainment, Visual and Music Production, and IP Creation. Its core revenue model leverages intellectual property (IP) monetization through physical products, digital content, and experiential offerings. The Toys and Hobby segment drives significant revenue via character-based merchandise, plastic models, and capsule toys, while Network Entertainment focuses on home and online gaming. Real Entertainment capitalizes on Japan’s arcade culture with amusement machines and facilities, whereas Visual and Music Production and IP Creation segments strengthen its media ecosystem through animation, music, and live events. BANDAI NAMCO holds a dominant position in Japan’s toy and gaming markets, supported by iconic franchises like Gundam, Pac-Man, and Dragon Ball. Its vertically integrated approach—spanning content creation, distribution, and merchandising—enhances brand loyalty and cross-segment synergies. The company’s global footprint, particularly in Asia and North America, underscores its competitive edge in an industry increasingly driven by digital transformation and immersive experiences.
For FY 2024, BANDAI NAMCO reported revenue of ¥1.05 trillion, with net income of ¥101.5 billion, reflecting a net margin of approximately 9.7%. Operating cash flow stood at ¥88.9 billion, though capital expenditures of ¥34.9 billion indicate ongoing investments in content development and infrastructure. The company’s profitability is bolstered by high-margin IP licensing and scalable digital distribution.
Diluted EPS of ¥153.85 demonstrates robust earnings power, supported by efficient capital allocation across its segments. The company’s low debt-to-equity ratio and strong cash position (¥321.9 billion) underscore disciplined financial management, enabling reinvestment in high-growth areas like mobile gaming and immersive entertainment.
BANDAI NAMCO maintains a solid balance sheet, with ¥321.9 billion in cash and equivalents against minimal total debt of ¥12.4 billion. This conservative leverage profile provides flexibility for strategic acquisitions or R&D initiatives, while its liquidity ensures resilience against market volatility.
The company has consistently grown its IP-driven revenue, with digital gaming and global licensing as key growth drivers. A dividend of ¥46 per share reflects a commitment to shareholder returns, though payout ratios remain moderate to prioritize reinvestment in content and technology.
With a market cap of ¥3.02 trillion and a beta of 0.24, BANDAI NAMCO is valued as a stable, low-volatility player in the consumer cyclical sector. Investors likely price in sustained IP monetization and expansion in digital entertainment, though competition in gaming and toy markets poses risks.
BANDAI NAMCO’s strategic advantages lie in its deep IP library, integrated business model, and global brand recognition. Near-term growth will hinge on digital transformation, cross-platform content, and international expansion. Long-term success depends on maintaining cultural relevance and innovating in interactive entertainment.
Company filings, Bloomberg
show cash flow forecast
| Fiscal year | 2026 | 2027 | 2028 | 2029 | 2030 | 2031 | 2032 | 2033 | 2034 | 2035 | 2036 | 2037 | 2038 | 2039 | 2040 | 2041 | 2042 | 2043 | 2044 | 2045 | 2046 | 2047 | 2048 | 2049 | 2050 | |
INCOME STATEMENT | ||||||||||||||||||||||||||
| Revenue growth rate, % | NaN | |||||||||||||||||||||||||
| Revenue, $ | NaN | |||||||||||||||||||||||||
| Variable operating expenses, $m | NaN | |||||||||||||||||||||||||
| Fixed operating expenses, $m | NaN | |||||||||||||||||||||||||
| Total operating expenses, $m | NaN | |||||||||||||||||||||||||
| Operating income, $m | NaN | |||||||||||||||||||||||||
| EBITDA, $m | NaN | |||||||||||||||||||||||||
| Interest expense (income), $m | NaN | |||||||||||||||||||||||||
| Earnings before tax, $m | NaN | |||||||||||||||||||||||||
| Tax expense, $m | NaN | |||||||||||||||||||||||||
| Net income, $m | NaN | |||||||||||||||||||||||||
BALANCE SHEET | ||||||||||||||||||||||||||
| Cash and short-term investments, $m | NaN | |||||||||||||||||||||||||
| Total assets, $m | NaN | |||||||||||||||||||||||||
| Adjusted assets (=assets-cash), $m | NaN | |||||||||||||||||||||||||
| Average production assets, $m | NaN | |||||||||||||||||||||||||
| Working capital, $m | NaN | |||||||||||||||||||||||||
| Total debt, $m | NaN | |||||||||||||||||||||||||
| Total liabilities, $m | NaN | |||||||||||||||||||||||||
| Total equity, $m | NaN | |||||||||||||||||||||||||
| Debt-to-equity ratio | NaN | |||||||||||||||||||||||||
| Adjusted equity ratio | NaN | |||||||||||||||||||||||||
CASH FLOW | ||||||||||||||||||||||||||
| Net income, $m | NaN | |||||||||||||||||||||||||
| Depreciation, amort., depletion, $m | NaN | |||||||||||||||||||||||||
| Funds from operations, $m | NaN | |||||||||||||||||||||||||
| Change in working capital, $m | NaN | |||||||||||||||||||||||||
| Cash from operations, $m | NaN | |||||||||||||||||||||||||
| Maintenance CAPEX, $m | NaN | |||||||||||||||||||||||||
| New CAPEX, $m | NaN | |||||||||||||||||||||||||
| Total CAPEX, $m | NaN | |||||||||||||||||||||||||
| Free cash flow, $m | NaN | |||||||||||||||||||||||||
| Issuance/(repurchase) of shares, $m | NaN | |||||||||||||||||||||||||
| Retained Cash Flow, $m | NaN | |||||||||||||||||||||||||
| Pot'l extraordinary dividend, $m | NaN | |||||||||||||||||||||||||
| Cash available for distribution, $m | NaN | |||||||||||||||||||||||||
| Discount rate, % | NaN | |||||||||||||||||||||||||
| PV of cash for distribution, $m | NaN | |||||||||||||||||||||||||
| Current shareholders' claim on cash, % | NaN |