Data is not available at this time.
East Side Games Group Inc. operates in the competitive electronic gaming and multimedia sector, specializing in free-to-play casual mobile games. The company leverages its proprietary GameKit platform to develop and publish narrative-driven idle games, generating revenue primarily through in-game virtual item sales and advertising. This model capitalizes on the growing global demand for accessible, engaging mobile entertainment, particularly in the casual gaming segment. East Side Games differentiates itself by focusing on story-rich, low-commitment gameplay experiences that appeal to a broad demographic. The company's Vancouver-based development team targets both organic user acquisition and strategic partnerships to expand its game portfolio. While operating in a crowded market dominated by larger studios, East Side Games maintains a niche position through its specialized platform and focus on narrative innovation. The mobile gaming industry's shift toward free-to-play monetization aligns well with the company's core revenue strategy, though it faces intense competition for user attention and retention.
For the reported period, East Side Games generated CAD 83.1 million in revenue but recorded a net loss of CAD 0.9 million, reflecting tight margins in the competitive mobile gaming space. The company maintained positive operating cash flow of CAD 8.4 million, suggesting reasonable working capital management despite the net loss. Minimal capital expenditures of CAD 75,502 indicate a capital-light business model focused on software development rather than physical assets.
The diluted EPS of -CAD 0.0113 reflects current earnings challenges, though the company's asset-light structure and zero debt position provide flexibility. The positive operating cash flow demonstrates ability to fund operations internally, while the lack of debt suggests untapped potential for strategic investments or growth initiatives should market conditions improve.
East Side Games maintains a strong liquidity position with CAD 7.6 million in cash and equivalents and no outstanding debt, providing a stable foundation. The clean balance sheet with no leverage and substantial cash reserves offers resilience against market volatility and funds for potential game development or acquisition opportunities in the dynamic mobile gaming sector.
The company currently does not pay dividends, reinvesting resources into game development and platform enhancement. Market capitalization of CAD 35.5 million suggests investors are pricing in growth expectations, though the negative earnings indicate the need for improved monetization or cost management to translate revenue into sustainable profitability in this competitive industry.
With a beta of 0.727, the stock shows less volatility than the broader market, possibly reflecting its small-cap status and niche positioning. The current valuation appears to balance the company's revenue scale against profitability challenges, with investors likely anticipating either improved monetization of existing games or successful new title launches to drive future earnings.
East Side Games' key strengths lie in its focused game development platform and debt-free financial position. The outlook depends on executing its narrative-driven game strategy effectively in a market where user acquisition costs remain high. Success will require maintaining development efficiency while expanding the player base and monetization of its game portfolio in the evolving mobile entertainment landscape.
Company filings, market data
show cash flow forecast
| Fiscal year | 2025 | 2026 | 2027 | 2028 | 2029 | 2030 | 2031 | 2032 | 2033 | 2034 | 2035 | 2036 | 2037 | 2038 | 2039 | 2040 | 2041 | 2042 | 2043 | 2044 | 2045 | 2046 | 2047 | 2048 | 2049 | |
INCOME STATEMENT | ||||||||||||||||||||||||||
| Revenue growth rate, % | NaN | |||||||||||||||||||||||||
| Revenue, $ | NaN | |||||||||||||||||||||||||
| Variable operating expenses, $m | NaN | |||||||||||||||||||||||||
| Fixed operating expenses, $m | NaN | |||||||||||||||||||||||||
| Total operating expenses, $m | NaN | |||||||||||||||||||||||||
| Operating income, $m | NaN | |||||||||||||||||||||||||
| EBITDA, $m | NaN | |||||||||||||||||||||||||
| Interest expense (income), $m | NaN | |||||||||||||||||||||||||
| Earnings before tax, $m | NaN | |||||||||||||||||||||||||
| Tax expense, $m | NaN | |||||||||||||||||||||||||
| Net income, $m | NaN | |||||||||||||||||||||||||
BALANCE SHEET | ||||||||||||||||||||||||||
| Cash and short-term investments, $m | NaN | |||||||||||||||||||||||||
| Total assets, $m | NaN | |||||||||||||||||||||||||
| Adjusted assets (=assets-cash), $m | NaN | |||||||||||||||||||||||||
| Average production assets, $m | NaN | |||||||||||||||||||||||||
| Working capital, $m | NaN | |||||||||||||||||||||||||
| Total debt, $m | NaN | |||||||||||||||||||||||||
| Total liabilities, $m | NaN | |||||||||||||||||||||||||
| Total equity, $m | NaN | |||||||||||||||||||||||||
| Debt-to-equity ratio | NaN | |||||||||||||||||||||||||
| Adjusted equity ratio | NaN | |||||||||||||||||||||||||
CASH FLOW | ||||||||||||||||||||||||||
| Net income, $m | NaN | |||||||||||||||||||||||||
| Depreciation, amort., depletion, $m | NaN | |||||||||||||||||||||||||
| Funds from operations, $m | NaN | |||||||||||||||||||||||||
| Change in working capital, $m | NaN | |||||||||||||||||||||||||
| Cash from operations, $m | NaN | |||||||||||||||||||||||||
| Maintenance CAPEX, $m | NaN | |||||||||||||||||||||||||
| New CAPEX, $m | NaN | |||||||||||||||||||||||||
| Total CAPEX, $m | NaN | |||||||||||||||||||||||||
| Free cash flow, $m | NaN | |||||||||||||||||||||||||
| Issuance/(repurchase) of shares, $m | NaN | |||||||||||||||||||||||||
| Retained Cash Flow, $m | NaN | |||||||||||||||||||||||||
| Pot'l extraordinary dividend, $m | NaN | |||||||||||||||||||||||||
| Cash available for distribution, $m | NaN | |||||||||||||||||||||||||
| Discount rate, % | NaN | |||||||||||||||||||||||||
| PV of cash for distribution, $m | NaN | |||||||||||||||||||||||||
| Current shareholders' claim on cash, % | NaN |